GM says, "Striking camp has become a science for you.
Tents get broken down
for storage on the Gashaants."
GM says, "The bland breakfast ratios are eaten. It's
just more of the same."
You say, "This heat ain't much worse than the
Panhandle. I miss that native
food though. It was tasty."
AllenPrice is used to striking camp. Did it for years in the
Army.
GM says, "However, in the distance a differance. The
slight cross wind
reveals the dust cloud of approaching riders."
Emsworth says, "With a bit of honey the biscuits go
down well enough."
GM says, "They are approaching at a canter, weapons at
the ready, but not
drawn."
GM says, "The dust makes it a bit tough to count them,
but as they get
closer you see it's about a half-a-dozen."
Emsworth fetches his Winchester carbine while Wilkins
fetches the Holland
and the Ourdey and sands by him.
Emsworth says, "sTands by, not sands by..."
'Buff' Teatam draws his carefully rationed bottle of
hotsauce... then swears
at the sight of the riders, "If them's Oh-no-trians or
Shastapshi, they're
gonna wish they left me too my breakfast." He grabs his
Henry and stands,
removing the cloth from his throat.
GM says, "The field glasses show these are steppe riders.
Cartwright-Lloyd
is beside himself and graps his camera. "
GM says, "The range closes steadily. 300 yards"
GM says, "250"
AllenPrice cooly prepares his rifle.
GM says, "200"
Emsworth slips a round into the breech.
GM says, "They have javelins and swords, however they
continue keep their
weapons at the ready, but not drawn."
GM says, "150"
GM says, "100"
GM says, "50"
Emsworth also keeps the muzzle of his gun pointed down.
You say, "I mean shooting and being shot at it one
thing, but I'm plum
unlikable before my first cup o' Joe. Of course they might
just want a cup
themselves. Easy boys. They ain't aiming at us and they
ain't hooping and
hollering. Remember they's here first. Aim at the sky till
we sees what they
want. I'll step forward if you want and halloo them."
AllenPrice follows suit.
...though ready to point and shoot at a moment's notice.
GM says, "They stop at 20 yards"
Emsworth says, "Well, Mr. Grimes? It's your show, I
believe. What do you
want us to do?"
GM says, "One trots his Gashaant in front of the
others. He looks you over
sternly, You can feel his strength of will as he tries to
impress you."
AllenPrice refuses to be impressed.
Thomas Grimes steps forward slowly. "Um good morning
chap. How may we be of
assistance?
Hill Martian Leader. "Toraan makne goswa ne.
Emsworth tries to see if that makes any sense in Parhoon.
'Buff' Teatam tries to remember the word for howdy in
Parhooni.
AllenPrice resists the temptation to use the Natives
Understand You If You
Speak Loudly And Clearly technique.
Thomas Grimes turns and calls for kaashneek.
You say, "Thank God."
Kashnnek trembles as he faces the Hill Martian. They
exchange words rapidly,
Emsworth quickly realizes it's not Parhooni.
Emsworth shrugs resignedly.
GM says, "On hearing someone speaking his language, the
Hill Martians
noticably relax."
Emsworth says, "It's Greek to me, I'm afraid."
'Buff' Teatam whispers to Price, "They seem a lot like
Apaches."
AllenPrice says, in Greek, "That's certainly not
Greek."
Hans [to JFZeigler]: That's Greek to mee, too.
AllenPrice nods in agreement.
Emsworth winks.
Kashneek turns to speak toyou. "They are from the
southern shisnmik clan.
Emsworth . o O ( I didn't know Kashneek spoke Toyou... )
Kashnnek continues. "They ask what is your business on
their lands."
Thomas Grimes nods before replying. "Tell them we hunt
the Steppe-Tiger and
mean no disrespect."
Hill Martian Leader blinks and then the group laughs. He
responds to Kashnek
then he moves back to his men.
Emsworth mutters, "Let me guess: 'Men don't hunt the
Steppe-Tiger. The
Steppe-Tiger hunts men!' or words to that effect."
You say, "I guess they don't think much of our chances
against a steppe
tiger."
Kashneek blanches as he translates. "H-He says, he
would normally ask
tribute to cross their lands, but you will soon donate all
you have to the
Steppes and they will collect then."
AllenPrice grins.
You say, "Kasneek: ask him if he's a bettin' man!"
Emsworth says, "Offer them a good-will gift. To show
our hearts are good,
not tribute." to Thomas Grimes.
GM says, "The Hill Martians turn off and ride back off
into the Steppes, on
the wind you catch their laughter as they fade into the
distance."
AllenPrice shrugs. "Perhaps they can't hunt the steppe
tiger. They can't
cross the gulf between worlds either."
GM says, "You relax and return to striking your
camp."
You say, "I'll give him a ggod will gift, a load of
metal... in his backside
if that jackass laughs at me again."
GM says, "Once ready, you again press on into the
endless steppes."
AllenPrice says, "The best revenge is to greet them
again. With a steppe
tiger pelt rolled up on the back of one of our pack
beasts."
You say, "That too."
Emsworth says, "Ahem! didn't we see a steppe tiger
yesterday? Weren't there
tracks to follow?"
GM says, "You did spot one in the distance and have
moved in the direction
it was last seen. Those with Tracking, please roll it."
AllenPrice . o O ( Not I, said the doctor. )
Emsworth rolled 1d6 and got 4.
On 2d6, you rolled 7.
GM says, "Only Teatum has tracking."
Emsworth says, "say Isn't it a Wilderness Travel
cascade? Sorry."
You say, "OOC About time I contributed something more
than color
commentary."
AllenPrice says, "No, it's under Endurance."
Emsworth says, "Right! Got it. Or rather, I haven't got
it..."
You say, "OOC I have got Foraging at 5 also. :D"
GM says, "He uses ever trick in the book he learned
from the American
natives, but the signs are different. He finds no trace of
the big cat."
GM says, "Buff roll track twice more please for the
day."
AllenPrice says, "All right, perhaps we can't track the
beast directly, but
I have high Observation and Biology. I can perhaps guess
where its natural
behavior patterns might have encouraged it to go?"
Emsworth says, "And I have high observation and
moderate biology. "
GM says, "You do have skills amoung you that give you
the chance to proceed
and several of you have had hunting experience. Your chances
are not
impossible, just difficult. Plus yo uhave the sound of the
Hill Martian
laughter to spur y ou on."
Emsworth says, "Did you read any descriptions of the
steppe tiger, Grimes? "
AllenPrice says, "What shall I roll against."
AllenPrice . o O ( ? )
GM says, "First lets have buff rool his tracking."
GM says, "roll even"
GM says, "I'll give half biology a shot."
Emsworth says, "I have to go AFK for a few minutes.
Call of nature."
GM says, "That will give Emsworth and Price 1
die."
JFZeigler rolls 1d6, and gets a 0.
JFZeigler rolls 1d, and gets a 3.
AllenPrice . o O ( Probably not. )
Peracles [to Robert]: you still here?
GM rolled 2d6 and got 7.
GM rolled 2d6 and got 8.
GM says, "You continue on into the steppes most of the
day you find no trace
of your quarry."
GM says, "Everyone please roll Observation."
AllenPrice says, "5 dice in my case?"
GM says, "Yes full observation"
JFZeigler rolls 5d, and gets a 14.
You say, "Sorry, I got a phone call."
On 1d6, you rolled 4.
On 2d6, you rolled 10.
Hans rolls 1d6, and gets a 0.
You say, "Sorry. Wrong stat. The roll 2 was right.
:D"
Peracles [to Robert]: Right 2
Emsworth rolled 1d6 and got 6.
Emsworth says, "Well, that's as good as I can do it
;-)."
GM says, "Please roll observation please. Price has a
14"
Emsworth rolled 5d6 and got 13.
You say, "I got an idea. Le'ts find the nearest
waterhole and set up a blind
downwind of it. Tiger has to drink."
GM says, "As you near the end of the days ride, both
Emsworth and Price you
spot movement in the grass."
Emsworth alert the others.
AllenPrice brings his rifle to ready.
AllenPrice says, "Range>"
GM says, "Please roll your Ride as the creature's
scream startles your
Gashaants."
Emsworth rolled 2d6 and got 9.
GM says, "It's close less than 20 yards."
AllenPrice says, "I don't have Ride (Gashaant). I do
have Ride (Horse). . ."
Emsworth says, "What is it?"
JFZeigler rolls 2d, and gets a 11.
Hans [to JFZeigler]: Half that is your Ride (gashant).
Peracles [to JFZeigler]: Your cascade skill is 1
Emsworth says, "I'll roll for Wilkins, too."
Hans rolls 2d6, and gets a 0.
Emsworth rolled 2d6 and got 3.
Peracles [to JFZeigler]: Cascades are one half of primary
skill rounded
down.
JFZeigler rolls 1d, and gets a 3.
Emsworth . o O ( All that training don't seem to've helped
ol' wilkins
much... )
On 2d6, you rolled 8.
GM says, "I'll roll for the grimes and
wittington."
GM rolled 3d6 and got 9.
GM rolled 1d6 and got 2.
You say, "I spent a GXP on my Gashant skill. :)"
GM rolled 1d6 and got 3.
GM rolled 1d6 and got 3.
GM says, "The piercing scream of the creature sends
panic through the
gashaants."
Hans [to Robert]: Two points, you mean.
GM says, "Lady Grimes keeps her seat, but the brothers
grimes, wittington,
wilkins, and price fight to control their wildly bucking mounts."
Robert [to Hans]: Uh, right. (Corrects sheet hurriedly.)
Peracles [to Hans]: it is the creature known as the
Teshuwaan. A reptile
like creature that stands 6 feet tall.
Hans [to Peracles]: So Teatam and Emsworth can shoot?
GM says, "Yes"
Emsworth will shoot once per action.
GM says, "the thing is fast and races in close to
Emsworth. Buff may fire,
but any sixes rolled have a chance to strike emsworth due to
the close
proximity."
Hans [to Peracles]: how many shots can I get off?
GM says, "I will be on you in one action, you can get
off one shot."
GM says, "Then it will be in melee range. You can shoot
in melee range, but
you have to use yo ur close combat skill."
Emsworth says, "Or two at -1 to each?"
Peracles [to Hans]: Yes
AllenPrice says, "If I don't have sufficient control of
my gashaant to
shoot, I will jump off the gashaant. Unless the thing is
bearing down on
*me*, of course."
Emsworth says, "If it's that close, I'll shoot
twice."
You say, "I'll use my pistols and fire three shots for
my first action.
That's a minus 1 for the multiple shoots and no minus for
range? Correct?"
Emsworth rolled 1d6 and got 2.
Emsworth rolled 1d6 and got 5.
Emsworth says, "One hit."
Peracles [to JFZeigler]: It's not bearing down on you, so
you can roll
agility to jump free, your mount will run away though.
On 4d6, you rolled 9.
GM rolled 1d6 and got 5.
On 1d6, you rolled 2.
On 1d6, you rolled 2.
On 1d6, you rolled 3.
AllenPrice says, "Rolling agility:"
JFZeigler rolls 5d, and gets a 7.
AllenPrice . o O ( Whoa. Where did that prairie dog hole
come from? )
Emsworth . o O ( clumsy! )
Peracles [to JFZeigler]: You jump free, but land badly.
You're not hurt, but
you are prone and can take no action this round.
GM says, "The creature is riddled by four hts and drops
at Emworth's feet,
dead before it hits the ground."
AllenPrice sighs, climbs to his feet, and goes to recapture
his mount.
Emsworth says, "Whew!! Thanks, Teatam, that was neat
shooting!"
GM says, "Price's mount races off in pure panic."
GM says, "Alexandra Grimes spurs her mount in
pursuit."
GM rolled 3d6 and got 7.
GM rolled 3d6 and got 6.
GM rolled 3d6 and got 12.
GM says, "It takes her nearly 20 minutes to catch the
beast, but her
persistance pays off."
AllenPrice tries to look unabashed when she returns with it.
You say, "Thanks. You held your ground real well Mr.
Emsworth. And you can
call me Buuf, like I said."
Emsworth follows after Mrs. Grimes and keep a sharp lookout
in the grass
around her. To the best of his ability.
GM says, "Her mount and Price's are both blown by the
wild sprint. A
sheepish Thomas Grimes declares that it would be best to
call it a day right
here."
AllenPrice will take the time to examine the creature.
'Buff' Teatam stays with the party and switches to his
rifle, in case the
critter had a mate or pal.
AllenPrice says, "Roll against Biology to produce a
good field description
of it?"
Alexandra Grimes smiles at the Doctor's sheepish look.
"Your mount good sir.
You may wish to keep a deeper seat and pinch your knees
tighter next time it
tries to spook."
AllenPrice bows and accepts the advice with a show of good
grace.
'Buff' Teatam says, "Hey Doc, save me some hide for a
pair of boots." He
pulls out his hip flasks and hands it to Mr. Emsworth. He
studiously avoids
the exchange between Mrs. Grimes and the Doctor but gives
her an admiring
look.
GM says, "Kashneek quickly moves to butcher the
teshuwaan."
AllenPrice says, "Are these good eating,
Kashneek?"
Emsworth carefully tries a sip of Teatam's flask and hands
it back with a
'Thank you'.
Robert [to Hans]: Mind you the flask has frontier hooch in
it. But not
drinking is slightly more hazardous. :D
GM says, "The doctor can roll half his medicine skill
to try and save enough
hide for boots."
Hans says: "Unless it is superior brandy, Bertie
probably won't like it very
much, but he'll be polite about it.
JFZeigler rolls 2d, and gets a 9.
'Buff' Teatam nods.
Kashneek nods vigorously. "Oh my yes good sirling
doctor. We are eating good
tonight."
GM says, "The doctor successfully removes enough hide
for a pair of boots."
Emsworth says, "I for one have worked up quite an
appetite."
AllenPrice takes notes about the beast's internal anatomy as
Kashneek works.
You say, "I bet it tastes like rattlesnake. That's good
lean meat. Oh...
thank you Doc. I think I could the whole critter myself. Too
bad them
jackass Hill people wasn't 'round for this."
GM says, "Kashneek takes change of the meat harvested
from the teshuwaan and
true to his word, the beast is surprisingly good eating.
Mildly remanicent
of frog."
Hans says, "I think I meant that Bertie tried Teatam's
hooch cautiously, not
carefully..."
GM says, "You move away from the carcass to avoid the
many scanvengers of
the steppes and set up your camp up wind of the
remains."
Robert [to Hans]: Good thing, it is spit take inducing.
Think raw alcohol,
spring water and some coal tar for flavor. Maybe a little
acid for flavor.
GM . o O ( Yipe! )
Emsworth says, "I never tried rattlesnake. When I was
in Texas my hosts told
me about it, but they fed me beef and turkey, mostly."
GM says, "You hear the yelp of night creatures, but
with an obvious target
to feast on, none of them bother you and you pass the night
quietly."
You say, "No rattlesnake. They must have been out.
Pity. Sort of like
chicken."
GM says, "The next morning is very much like all the
rest have been."
'Buff' Teatam cleans his revolvers and oils them carefully,
making sure they
have no dirt or sand to foul their workings.
GM says, "The days blur due to the sameness. Have we
been here 10 or 11
days? Does it matter?"
GM says, "Buff please roll your tracking."
Emsworth has replaced the expended rounds in his carbine,
btw.
On 2d6, you rolled 9.
You say, "OOC Can I look for some water or food to
supplement our rations?"
GM says, "Tody is more promising. You find actual Tiger
tracks!"
GM says, "Roll foraging"
Emsworth says, "Oh, Mr. Grimes. What I meant yesterday
was that when you
resolved to hunt steppe tigers, did you try to find any
accounts from others
who have done so before us?"
On 5d6, you rolled 10.
'Buff' Teatam dohs.
GM says, "You find with Kashneek's help some edible
grasses to add flavor,
but it looks like you will be having more jerky, bully beef
and biscuits
again."
GM says, "Buff roll your Observation."
Wilkins did pack a few delicacies along, but Emsworth big
trunk full of
superior comestibles were left in Moeris Lacus. He freely
shares out what he
has brought along, though.
On 2d6, you rolled 7.
GM says, "You return to the group with your
"bounty" and continue on."
GM says, "Those of you with Fieldcraft please
roll."
Emsworth asks Teatam to give him some pointers in tracking.
On 2d6, you rolled 3.
GM says, "Those without fieldcraft, please roll half
observation."
Emsworth rolled 2d6 and got 5.
JFZeigler rolls 2d, and gets a 9.
'Buff' Teatam tries to give a few pointers on tracking.
GM says, "Buff I show your fieldcraft at 4"
Emsworth . o O ( Too bad S:1889 doesn't use half dice. )
You say, "I have it as two on my sheet... "
Emsworth rolled 2d6 and got 3.
GM . o O ( another one of it's many charms. )
Player name
Connected Idle time Location
-----------
--------- --------- --------
Robert (#1754) 2
hours 0 seconds Green GURPS Room
Maya (#358) 49
minutes 16 seconds Pyramid Lobby
SJ (#123) a
day 19 seconds Pyramid Lobby
Peracles (#1162) an
hour 22 seconds Green GURPS Room
Hans (#893) 2
hours 29 seconds Green GURPS Room
JFZeigler (#831) an
hour a minute Green GURPS Room
EDG (#811) an
hour 14 minutes EDG's Office
Michelle (#1659) 3
hours 2 hours Pyramid Lobby
marq (#326) 20
days a day Programming
Kira (#2) 21
days 2 days Nowhere
Total: 10 players, 6 of whom have been active recently.
Emsworth says, "That roll was just an experiment."
GM . o O ( Hmmms, I have it on both my electronic and hard
copy sheet as
four. )
You say, "I really doubt it. I only had one term in the
service. But who am
I to complain"
Hans [to Robert]: You could have bought it up.
Robert [to Hans]: I had no idea there was a discrepancy. I
think I was right
to roll 2 dice.
GM says, "I hate to break the momentum to go run
through the scout and
shootist skills."
GM says, "I'll have ro verify post game."
Emsworth says, "i'll do it."
On 4d6, you rolled 13.
'Buff' Teatam okays. Sorry to throw off the game. He'll
check it out.
Hans [to Peracles]: You remember which volume of TRMGS the
American careers
were in?
GM says, "The ones Robert used are from
Challenge."
You say, "Sorry guys. It should be three according to
challenge. Shall I
reroll?"
GM says, "I just checked yes roll three"
On 3d6, you rolled 12.
Emsworth says, "Scouts have Fieldcraft 2 and Shootists
have fieldcraft 2.
This is Loren wiseman's article from Challenge reprinted in
the TRMGS."
GM says, "As you ride, you see the endless rolling
lands of the steppes."
GM says, "I thought it was four, but trying to keep
this moving, I found the
scouts, but not shootists. We'll stick with his roll of 13
on 4 dice."
Hans [to Peracles]: http://www.heliograph.com/trmgs/trmgs4/yankee.shtml
You say, "I'll go over my sheet tonight using TRMGS.
SOmething is wrong
here. Again apologies, Per."
Peracles whispers, "The ground drops off slightly and
your scout's training
has the hair on the back of your neck standing up, good
place for an
ambush."
"Per" could refer to Peracles (#1162), perlmunkee
(#1994), peregrinus
(#1562), or Peregrine (#535).
GM says, "I'll check again as well. I'm certain it is
4"
Your message has been sent.
'Buff' Teatam stops the group, or tries to by holding hs
hand up in warning.
He listens carefully for any sounds.
Peracles whispers, "The scout line officer has
fieldcraft 2 Under the
branch skills."
GM says, "As Buff tells you to hold up, please roll full
observation."
JFZeigler rolls 5d, and gets a 23.
Emsworth rolled 5d6 and got 22.
On 2d6, you rolled 6.
You need to specify someone to whisper to.
GM says, "Both Emsworth and Price blink in surprise as
not a hundred yards
away in a slight fold in the plain, you see someone laying
in wait. Bows
drawn."
You need to specify someone to whisper to.
Emsworth says, "Bowmen at 2 o'clock, 100 yards."
GM says, "The native sense their ambush is blown and
open fire."
AllenPrice shouts "Hyah!" and brings his rifle
down to ready position.
Emsworth says, "At 100 yards they must be at -3 to
hit?"
GM says, "A sheaf of arrows and a single gunshot fly
your way. One shot
spangs of the dirt near Emsworth, the rest all miss
badly."
'Buff' Teatam draws his Henry and aims it carefully for his
first action.
GM says, "From the gully, a group of riders spring
forth at a charge. "
AllenPrice says, "I have a 75 yard effective range, so
I'm at -1. "
Emsworth points his carbine at the riders and prepare to
fire as soon as
they're within 60 yards.
GM says, "Range is 90 yards."
AllenPrice takes a shot.
You say, "Me too. Which gives me a one. Hence the
aiming."
JFZeigler rolls 1d, and gets a 6.
Hans [to Peracles]: would the colonel and his batman rouse
themselves to
help in this situation, do you think?
GM says, "They and the other NPCs will assist."
'Buff' Teatam waits for the riders to close in, knowing he
stinks with a
rifle.
Emsworth says, "Sorry, I keep mixing up my ranges.
Emsworth will fire at
once."
GM says, "The Gashaants close rapidly."
GM says, "70 yards"
Emsworth says, "One shot per action. Throw all four at
the same time?"
AllenPrice naw hits on a 3 or less. Will take two shots in
his next turn.
JFZeigler rolls 1d, and gets a 5.
JFZeigler rolls 1d, and gets a 6.
On 1d6, you rolled 2.
GM says, "You figure one round of missile fire, then
they will reach close
combat range."
AllenPrice . o O ( Good grief. )
Emsworth says, "The my third and fourth shot will be
with no minus, right?"
Emsworth rolled 1d6 and got 4.
Emsworth rolled 1d6 and got 1.
Emsworth rolled 1d6 and got 4.
Emsworth rolled 1d6 and got 5.
Emsworth says, "One hit."
GM says, "One rider falls from his saddle"
AllenPrice grins and draws his claymore as the Martians
close.
Hans [to Peracles]: How many are there?
GM says, "The steppes ring with the fusilade of
gunfire. The Martians do not
waver at the lose of their comrade."
GM says, "Seven now"
GM says, "You can take one shot at normal marksman
skill before they reach
close combat range"
'Buff' Teatam draws his pistol, retaining his grip on the
rifle in his left
hand. He aims and fires at the closest reaver in cavalry
fashion (though not
US Cavalry)
AllenPrice says, "Okay. Last shot:"
GM says, "If you chose to have melee weapon and missile
weapon you are minus
one skill and must use your close combat skill to
shoot."
JFZeigler rolls 1d, and gets a 3.
You say, "Sorry how many pisotl shots can I manage
before I start clubbing?"
Wilkins waits until they are within 30 yards, then fires at
the two that are
aiming closest towards Emsworth and himself.
Emsworth says, "Rolling for Wilkins, 2 to hit."
AllenPrice shouts "CRUACHAN!" and lunges to the
attack with his blade.
Emsworth rolled 1d6 and got 3.
GM says, "As a shootist, you can get off three shots.
First will use
marksman -1, other two will be close combat -1"
Emsworth rolled 1d6 and got 3.
You say, "So that's 4/1/1 sigh."
On 1d6, you rolled 6.
On 1d6, you rolled 2.
Emsworth says, "And one shot at normal marksmanship for
Bertie:"
On 1d6, you rolled 1.
Emsworth rolled 1d6 and got 1.
Emsworth says, "A hit!"
GM says, "Two hits, but only one falls."
GM says, "The colonel drops one calmly, then they are
upon you."
GM says, "five remain to fight."
GM says, "One each for emsworth, price, teatum, the colonel,
and wilkins."
Emsworth says, "for his second action Bertie will jump
down from his gashant
on the far side from the attackers and shout for Wilkins to
do the same."
GM says, "Roll agility to dismount."
Emsworth says, "Emsworth first, then Wilkins, both a
3:"
Emsworth rolled 3d6 and got 13.
Emsworth rolled 3d6 and got 8.
GM . o O ( Okay this is where the rolls and the limitations
of the MOO run
into a problem. )
GM says, "You do both dismount cleanly."
GM says, "Melee weapons use several dice to attack, but
it's the roll PER
die I have to see, so the standard 'roll x" won't
work."
AllenPrice says, "So we roll 1d multiple times."
GM says, "This is going to slow to a crawl, but you
will have to use roll 1
for each die your weapon uses."
You say, "Well, I'm still shooting. It's all at 1 for
me now anyway. :)"
AllenPrice says, "You may want to take us in
order."
GM says, "We'll go in agility order."
GM says, "That will be Buff, Price, then
Emsworth/wilkins."
On 1d6, you rolled 4.
Emsworth says, "I was hoping my gashant would shield me
from the melee for a
bit and maybe give me a chance to get another shot at
someone."
GM says, "These are experienced riders, you can fire
again, but then the
rider gets his melee attack."
Emsworth says, "Any little bit helps. Normal
marksmanship?"
GM says, "The shootist fires one shot, leaving 2 in his
weapon, but the
rider jinks in time for the shot to miss."
AllenPrice will roll for his greatsword. 4 Hit Dice. My
Edged Weapons is 2.
JFZeigler rolls 1d, and gets a 3.
JFZeigler rolls 1d, and gets a 1.
JFZeigler rolls 1d, and gets a 4.
JFZeigler rolls 1d, and gets a 3.
GM says, "Close combat, he's right on top of you."
You say, "CC 1. I'm going down."
Emsworth says, "Roll for Emsworth's shot, 1 to
hit."
Emsworth rolled 1d6 and got 5.
Emsworth . o O ( Made no difference). )
JFZeigler [to Peracles]: That should be a hit. Wound number
is 1 + Strength,
so 5 total for me.
GM says, "The rider successfully parries and ripostes,
but misses the
doctor."
Emsworth says, "wilkin's weapon is empty. He'll reload
one barrel, then
shoot next action."
GM . o O ( I'm using regular dice on my end, you'll have to
trust me on the
rolls. )
GM says, "Both Buff and Emsworth roll your save. It's
only a 1 on a d6"
Emsworth rolled 1d6 and got 3.
On 1d6, you rolled 3.
'Buff' Teatam dohs.
GM says, "You both feel the bite of the Martian's
blades, each taking one
wound."
GM says, "The Colonel attacks and is again
parried."
GM says, "Wilkin's foe slices the air above him and now
wilkin's hair is
parted on the other side."
You say, "What are wounds figured by again?"
GM says, "Average of strength and endurance. rounded
down "
GM says, "You take that many wounds you are unconsious.
Take the sum and you
die."
Emsworth says, "Rounded up, surely?"
AllenPrice says, "Rounded up, for consciousness."