RACE: Federation
STARSHIP
CLASS: Defiant
Class Escort
Construction
Data:
Model Number- I
Date Entering Service- 3/1109
Number Constructed- 11
Hull
Data:
Superstructure Points- 60
Damage Chart- B
Size
Length- 170.68 m
Width- 134.11 m
Height- 30.1 m
Weight- 355,000 mt
Cargo
Cargo units- 56
SCU
Cargo Capacity- 2,800
mt
Landing Capability- no
Equipment
Data:
Control Computer Type- M-6A AICS
Long-range Sensors- 17 light-years
Transporters
standard 6 person- 2
cargo, small 2
Cloaking Device Type- RCI
Power points- 38
Other
Data:
Crew- 40
Passengers- 150
(Evac. Limit)
Shuttlecraft- 2
Bay Size- 6
Engines
and Power Data:
Total Power Units Available- 144
Movement Point Ratio- 4/1
Warp Engine Type- FUWF-1a
Number- 2
Power Units Available- 60
Stress Charts- H/I
Maximum Safe Cruising- Warp 6.0/8.7
Emergency Speed- Warp 9.982 (12
hours)
Impulse Engine Type- FIE-2
Power
Units Available- 24
Speed- .75
c/.9 c
Weapons
and Firing Data:
Beam Weapon Type- FH-10P
Number- 4 in two banks of 2
Firing Arcs- 4f/p/s (Forward only when pulsing)
Firing Chart- W
Maximum Power- 7
Pulse 1 Pulse
2 Pulse
3
Power to Arm- +0 2-7
+2 3-7
+4 4-7
+6
Damage Modifiers-
+3 (1-10) +6 +9 +12
+2 (11-17)
+4 +6 +8
+1 (18-20)
+2 +3 +4
Chance system failure: 4% 6% 8%
Missile Weapon Type- FQ-1D
Number- 3 Dual Fire bays (Banked)
Firing Arcs- 4
f/p/s, 2a
Firing Chart- W
Power to Arm-
2
Damage- 20+2D10 Quantum
Shield
Data:
Deflector Shield Type- FSP
Shield Point Ratio- 1/8
Maximum Shield Power- 48
Structural
Integrity Field
SIF Point Ratio- 1/2
Maximum
Strength 20
Ablative
Shielding- 42 each Hexside
(Effective fully against beam weapons. Only absorbs HALF
damage of torpedo)
NOTE: Not repairable during combat,
only in spacedock.
Combat
Efficiency:
D- 187.0 (247.0 for Defiant only)
WDF- 105.83
CE 197.9 (261.4 for Defiant only)
1)
Phasers: There are three pulse levels. Each pulse level costs additional points
to arm, but increases damage potential dramatically.
Example:
NO
PULSE PULSE
LEVEL 1
7pts
in each phaser yields: 10 pts of Damage
to (7+ 3) 7pts in each phaser yields: 13 pts of Damage (7+6)
PULSE
LEVEL 2 PULSE
LEVEL 3
7pts
in each phaser yields: 16 pts of Damage (7+9) 7pts
in each phaser yields: 19 pts of Damage (7+12)
PULSING
is devastating at close range, a waste of power at long range. The percent FAIL rate is from when the
Defiant was first fielded in 3/11 and is no longer a factor by 3/12.
2)
Ablative Armor: The Defiant's can absorb 42 points of damage protecting the
ship's superstructure ONLY. Once "burnt away" the ablative shielding
can't "be put back" (AKA repaired) in combat. This Shielding can only
be "reapplied" once all SS has been repaired and only whole in dock.
The
Defiant Development Project began in 3/01as a counter to the Borg threat. Although its stated goal was to create a new
Heavy Escort, privately Starfleet officials acknowledged that the vessel was,
in fact, intended to be the first warship ever designed by the Federation.
The
original testbed ship experienced numerous intractable problems. In light of reduced concern regarding the
Borg, the Defiant Development Project was placed on indefinite hold. Only the rise of the threat of the Dominion
caused it to be revived. In 3/06, the prototype
Defiant was provided to deep Space 9 as a mobile defense platform. The crew of DS9 (including Captain Benjamin
Sisko, who participated in its original design efforts) devoted considerable
time and energy to overcome its deficiencies, and through hard work and
experience managed to overcome most of its flaws. This included strengthening the structural integrity field to
keep the overpowered engines from tearing the ship apart at high warp speeds. With the data from their uses of the ship in
hand, Starfleet was able to build more Defiant-class vessels. They proved to be a potent weapon against
the Dominion, and a decisive factor in the Federation’s victory in the Dominion
War.
The
Defiant incorporates a wide range of innovative and experimental starship
systems. Examples include pulse phaser
cannons, quantum torpedoes, ablative hull armor, landing pads allowing for
possible recovery of the vessel if it has to be abandoned near a planet or
moon, and the like. The plasma conduit
is run through the primary phaser couplings, which almost doubles phaser power
and provides a 30% more efficient warp drive.
The Defiant can also carry and deploy additional ordnance or explosives,
such as self-replicating mines.
The
Defiant has two computer cores, but they are located together in a dual
configuration amidships on Decks 2 and 3.
While this makes the computers work more efficiently, it also makes them
more vulnerable to attack, in that damage to a single location may affect both
cores.
The
Defiant’s navigational deflector is located in its forward section, which is a
detachable warhead. Since use of the
warhead is considered a last-ditch measure, depriving the ship of a last-ditch
measure, depriving the ship of its deflector at that point should not cause problems. In the event the ship survives an encounter
in which it has to use its warhead, it cannot safely go to warp speeds until
the warhead is replaced.
The
original U.S.S. Defiant possessed a cloaking device on loan from the Romulan
Star Empire. Under the initial terms of
the agreement with the Romulans, the cloak was to be used only in the Gamma
Quadrant, but in light of the War those terms were altered to allow the cloak
to be used on this side of the wormhole.
Negotiations with the Romulans have lead to cloaks being installed in
some other Defiant class ships under specified conditions. Because the Defiant-class ship has such
powerful engines for its size, a cloak is not as effective as it might
otherwise be. It also emits chroniton
particles, which can accumulate on the ship’s ablative armor and, possibly,
cause temporal accidents. Additional
ships of the class may or may not be equipped with cloaking devices.
The
power of the Defiant’s engines (primarily her Class 7/M warp drive) causes
other problems. Although the ship can
attain speeds in excess of Warp 9, it will literally shake itself to pieces at
that velocity. For every tenth of a
point of warp speed over 9, up to 9.6, the ship takes 1 points of structural
damage every round, and for every tenth of a point of warp speed at 9.7 and
above takes 2 points of structural damage.
The
Defiant normally has a crew of 40.
However, sufficient space exists to triple its bunks, allowing it to
carry up to 192 persons.
Although
not intended to perform scientific survey missions (most of its sensors are
optimized for military uses), the Defiant-class’s sensors and other equipment
are sufficient to perform 82% of the standard scientific sensor sweeps. The ship typically carries Class I, III, V,
VIII, and /or IX probes.