You got a Firefly in my Serenity, or is it you got Serenity in my Firefly?

The first time I saw Firefly, I knew it was going to be special. True, the series didn't last long, but that didn't change the fact that Joss Whedon developed one of the most original and brilliantly executed Sci-Fi series ever made. I knew it would make a great RPG and the new rules are solid for a first time game designer. I haven't been this excited over a new game in a long time and going by the buzz in gaming circles, I'm not alone. Here is my campaign, to include my PCs, the ship, and the first two complete seasons of adventures.

 

The Adventures

 

These first twelve adventures are stand alone scenarios and are the collaborative efforts by myself and the talented members of Ming Zhou Productions, which includes: Buscadero, Ferret69, Rebecca Iavelli, and Kapitan all from Cortexsystemrpg.org.

The thirteenth adventure is for the Battlestar Galactica setting, which uses the Cortex system and is also a collaborative efforts by myself and the talented members of Ming Zhou Productions.

Finally, in another brilliant collaborative effort by the fine folks at Cortexsystemrpg.org I present the Thin Blue Line. This Netbook is an in depth look at the Colonial military prior to the Second Cylon War.

 



Season One

Season Two

The Crew

 

The Ship

Ship's Log

Season One

Season Two

Word on the Street

Fiction

The 'Verse


·  Travel Times, Planet Listing, and System Quadrants


The Verse is a compilation of the work of several people from the Waves in the Black forum. The map of the 'Verse was drawn by wydraz and modified by myself. The initial idea for the travel times was by ShepherdScott and modified by Buscadero and the names for the quadrants was the idea of Steve Dallas'.
I reorganized the planet names to fit the map, organized the planets into the quadrants, modified ShepherdScott's charts to also match the map, and then adapted Buscadero's times to fit the new chart. Finally the planet listings are a combination of my work and that of yet other contributor, but I can not locate that individual's name. I conducted an extensive search, but could not find the original author. If he or she comes across their work, please e-mail me and I will gladly give you credit, where credit is do.


The cover art of the PDF to include the Lattimer's Ghost logo where both created by the gifted kapitan from the Waves in the Black website.

The Warehouse, Highleaf Madness, and Courier are all modified Challenge scenarios.
Black Dusters was written by Kris Smith under the title Black Dusters & A Dead Whore.
Chimper's Domain, and Goin' Hunting were originally written by Mark T. Geiger.
Wake Up Call was written by Gareth Hanrahan and Shane Lucy


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Revised: Nov 2009