Since
many devices, especially the most useful ones, have a target number of 5 most
of these devices are only going to have a reliability of 1. The only way to
increase this is with bonuses from studying advanced devices or repeat
attempts. The bonuses for studying advanced devices varies and will be detailed
in that scenario's description. Most are +1, but can be as high as +3.
Repeat
attempts to improve a device's reliability give a +1 per each previous success.
Sacrificing
extra invention dice.
If neither
of the above are availabile, the PC can sacrifice extra dice to boost his
chances of success. For each extra die sacrificed in this way, the PC can add
+1 to his roll.
Example:
A PC has studied an ancient Martian text on the properties of Liftwood and the
detailed text gives him a +1. Later after amassing the required level of 42 in
Biochemistry, he looks at the intimidating target number of 5 to successfully
create Artificial Liftwood. At this point he still has one die of Chemistry and
two Intellect dice. If he decides to make maximum effort, he can roll 1D6+3 to
invent the device.
The one
Chemistry invention die, +2 from the 2 Intellect dice, and +1 from the Martian
text book. Rolling a 4+3=7 he succeeds and has a reliability of 2.